Character Creation

Character Creation, Rulings, Clarifications
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Ender
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Joined: Fri Oct 15, 2021 10:26 pm

Character Creation

Post by Ender » Thu Oct 21, 2021 6:23 pm

All character submissions must be sent to me at noventagms@gmail.com, or posted in your PF. All characters will be base character creation (no additional XP).

They must include the 20 Questions

The following template must be used. Please note when spending XP, where things are purchased with priveledged access, if applicable:

Name: Bayushi Hayato
Clan: Scorpion
School/Rank: Bayushi Deathdealer 2

Rings
Air 3
Earth 2
Fire 3
Water 2
Void 2

Endurance (Earth + Fire) x 2: 10
Composure (Earth + Water) x 2: 8
Focus (Fire + Air): 6
Vigilance (Air + Water)/2, rounded up: 3

Honor: 50
Status: 45
Glory: 49

Skills:
Command 1
Courtesy 2
Design 1
Fitness 1
Games 1
Martial Arts [Melee] 2
Martial Arts [Unarmed] 1
Meditation 1
Sentiment 1
Skulduggery 2
Tactics 1

School Technique: Way of the Scorpion - When you exploit a targets disadvantage during an Initiative check for a duel or an Attack action, you do not need to spend a Void point,and you may reroll additional dice equal to school rank. [2]

Advantages:
Fast Reflexes [Fire]
Daredevil [Fire]
Blessed Lineage [Void]

Disadvantages:
Maimed Visage [Air]
Jealousy - Bayushi Ryuu [Air]
Softheartedness [Fire]

Kata:
Striking as Fire

Shuji:
Assess Strengths [Air] (CoS)
Spiteful Loss [Fire] (CoS)

Rituals:

Ninjutsu:
Deceitful Strike (CoS)

Titles:
Emerald Magistrate:
Xp to complete - 30
Xp spent in title - 0

Xp earned: 26

Xp spent: 26
Deceitful Strike (privileged at rank 1) 3xp
Spiteful Loss 3xp
Earth 2 6xp
Void 2 6xp
Martial Arts [Melee] 2 4xp
Meditation 1 2xp
Martial Arts [Unarmed] 1 2xp

Curriculum XP:
14

Out of Curriculum XP buy in for rank:
6

Raises to Rank 2
Game Master | Fortune and Strife | Honor and Glory

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Ender
Posts: 752
Joined: Fri Oct 15, 2021 10:26 pm

Re: Character Creation

Post by Ender » Thu Oct 21, 2021 7:56 pm

Of the Homebrewed Minor Clans, from this folder, allowed are:

Cat
Sparrow
Moth
Hare (Usagi Family only)
Fox

Homebrewed Schools:
Kakita Artisan
Game Master | Fortune and Strife | Honor and Glory

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Ender
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Joined: Fri Oct 15, 2021 10:26 pm

Re: Character Creation

Post by Ender » Thu Oct 21, 2021 11:27 pm

When answering your 20 questions, and please make sure to include what mechanical decisions were, as well as the fluff. Here is an example of what I want:

Q1. Clan: Scorpion (+1 Air, +1 Skulduggery, Status 35)

Q2. Family: Bayushi (+1 Fire chosen, +1 Courtesy, +1 Design, 8 Koku, 44 Glory)

Q3. School: Bayushi Deathdealer (+1 Air, +1 Fire, +1 Command, +1 Courtesy, +1 Martial Arts [Melee], +1 Tactics, +1 Sentiment. Honor 40. Kata: Striking as Fire. Shuji: Assess Strengths)

Starting Outfit: Ashigaru Armor, Traveling Clothes, Daisho, Shinobigatana, Knife, Traveling Pack

Q4. How they stand out: Friendliness, Awareness, Adaptability (+1 Water)

Q5. Bayushi Family Daimyo, and the Emerald Champion Giri - To enforce the laws of the Empire, and defend Scorpion interests

Q6. Ninjo - Create a fine future for my wife and our children.

Q7. Fully believes in the goals and ideals of the Scorpion (+5 Glory)

Q8. Thoughts on Bushido - pragmatic about the tenets, as all Scorpion are (+10 Honor), especially about Duty and Loyalty.

Q9. Greatest Accomplishment - During his gempuku, Hayato was known for his sleight of hand, and it seemed he was able to be in two places at once, but that was due to cunning use of servants and disguises (Fast Reflexes [Fire] Distinction).

Q10. What holds them back - During a duel while training as a Yoriki, Hayato was painfully scarred across his face. The damage makes smiling painful. Maimed Visage [Air] chosen.

Q11. What brings them peace? - Displays of physical prowess and skill. He heads directly into danger when needed, without hesitation. Daredevil [Fire] chosen.

Q12. What concerns them - Hayato believes that people can be inherently good and learn from their errors. He shows mercy when he can, often to his detriment. Softheartedness [Fire] chosen.

Q13. Who have they learned the most from? - Their sensei in the Deathdealer school, Bayushi Ryuu. A taciturn and merciless instructor, it was an antagonistic, almost villainous mentorship. Hayato learned to be better than his mentor, at the cost of always having to prove it. (+1 rank Games, Disadvantage: Jealousy - Bayushi Ryuu)

Q14. What do they first notice? Jagged scars across their face, notably down the left eye and across his cheeks. He also dresses impeccably, as well as a worn scarf that reminds him of his betrothed.

Q15. How do they react to stress? Extreme stoicism and silence. His eyes narrow while considering the situation.

Q16. Preexisting relationships - Hayato was chosen for the Emerald Magistrates after his gempukku. He has encountered bandits, ronin, and the seedier side of Rokugan. He learned how to apply and identify the tattoos of various criminal organizations (Tattoo Needles chosen)

Q17. Parents description - Dutiful and loyal. He was also a rambunctious child, who often climbed and scaled things he should not have, but the skills learned would be useful for the Scorpion. (+1 Fitness)

Q18. Named in honor of Bayushi Hayatono, a cunning lord of the Bayushi family who served as an Emerald Magistrate, and had competed in an Emerald Championship, but did not win. But due to the skill and knowledge displayed, they were wed to a member of the Imperial families, Otomo Nagako. His branch of the family still maintains good relations with that branch of the Otomo, and maintains correspondence with a distant cousin, Otomo Sayaka. https://orokos.com/roll/791676 Imperial Lineage chosen.

Q19. Chosen name - at his gempukku, the name was shortened to Hayato, a more humble form, showing the desire to grow into his own. His wife calls him Haya.

Q20. How will he die? - At a distance of three feet from an enemy of the Empire and the Scorpion, as he defends the secrets and plans to his last.
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Ender
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Re: Character Creation

Post by Ender » Fri Oct 22, 2021 1:14 am

If you are playing a Ronin -

Please use the Twenty Questions in Path of Waves

In addition to the normal character creation, you must take the following Disadvantage (Adversity).

Obligation to [Great Clan or Imperial Family] (Water):
  • You owe your invitation to one of the Great Clans of Rokugan or one of the Imperial Families. For as long as this obligation is owed, you are at the beck and call of who you owe the Obligation to. You may have to perform tasks that they would not want to assign any of their own samurai to.
  • When you make a check related to dealing with someone to whom you owe this Obligation, in order to avoid doing a task related to it (such as Courtesy [Water] to find a way to politely decline the take, you must choose and reroll two dice containing a success or explosive success. After resolving the check, if you failed, you gain 1 Void Point.
Game Master | Fortune and Strife | Honor and Glory

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