She paid great attention to the Shinjo judge's demonstration and instructions. Adaptable... she could do that. But that wasn't all, and she knew that.
Knowing it, in fact, didn't help much. It made her remember her sister, while no experienced rider, enjoyed riding... and was much better at it than she was. Taunted her about it, even. But she had never given it much thought - there was so much more she had to improve in to come close to her...
When she got atop her horse, the tried to do her best. She did. But memories coming back to her, overthinking and second-guessing herself got in the way, and the horse was soon doing whatever it wanted to. It made shooting hard - and she was no experienced shooter to begin with. Unsurprisingly, the first arrow went wide, despite her best efforts to the contrary. That at least gave her some poise while shooting wide... but wide the arrow went. By the time she got ready for the second shot, she was as certain that she would fail as she was that she couldn't.
Those who fear to act have already failed. You need only know that you cannot be defeated..
Too late, of course. Her best efforts couldn't salvage it when her mind and will were working against her.
She rode back as if she had a dark cloud over her head. Her distinction the day before did little to dissipate her frustration and anger at herself.
I will never do her proud. I'm shaming her spirit and her memory. I'm a failure - and right where I CANNOT be one.
She bowed low to the Shinjo judge, apologising profusely. Some quick bows to others around, thought, and she saw herself out, returning alone through the forest...
OOC:
Step 1
Test of the Wilds - Step 1, "Rider and Horse". Survival/Water, VP from Temple help to Seize the Moment! | TN: 2 | Success: 1 / Opportunity: 1 / Strife: 1




1 sux, 1 opp, 1 strife.
Fatigue 0/8
Composure 1/8
Step 2
Test of the Wilds - Step 2, "The first shot". Martial (Ranged)/Water, VP to Seize the Moment! Must reroll two sux/explosive sux due to failing Step 1 (ticking Adversity box to reflect that!) | TN: 2 | Success: 0 / Opportunity: 5 / Strife: 2





0 sux, 4 opp, 2 strife; +1 opp from Akodo Soldier tech (forgot to add in description!), removing 1 strife and adding 1 fatigue
Total: 0 sux, 5 opp, 2 strife (as shown above)
1 of the opp used to remove 1 strife
Fatigue 1/8
Composure 1/8
Step 3
Test of the Wilds - Step 3, "The second shot". Martial (Ranged)/Water. Using Akodo Soldier tech again (forgot to add in description for Step 2!). | TN: 3 | Success: 0 / Opportunity: 2 / Strife: 2



0 sux, 2 opp, 2 strife; +1 opp from Akodo Soldier tech (added in description, but forgot to add opp die!), removing 1 strife and adding 1 fatigue
Total: 0 sux, 3 opp, 2 strife
2 opp used to remove 2 strife
Fatigue 2/8
Composure 0/8
Results:
Failed all three rolls - no points! (All rolls used water, but doesn't matter since all failed!)
8 opp
5 strife