Jun doesn't really feel the sense of awe some people claim to experience in temples, but he respects them nevertheless. Well, most temples. Great-uncle's journals have some stories... uh, anyway. This shrine seems like a perfectly nice one run by a kind monk of unobjectionable character. A nice young Dragon ought to do his bit, despite the disgusting weather.
Jun pitches in to help replace some of the dislodged shingles on the roof, unexpectedly putting to real use some of the experience gained fiddling around with his model house in the library that morning. After that, though, he can't go on with lugging heavy loads of wood around for very long--too cold, too wet. Even the knowledge that other young Topaz competitors (some of them cute!) are watching can't keep his fingers from stiffening up, and he has to spend a spell of time getting warm again.
At this point, he recalls yet another of his uncle's aphorisms.
A magistrate should keep fit, but a nimble mind is more important. He has horses and hounds to chase fugitives and doshin to accost criminals; his task is to use his head.
Using his head, Jun concludes that other people are better at lifting and carrying, but he's good at persuading people (or at least, so he's been told). Rather than carry on getting pelted with hail outside, he decides to join the group politely petitioning the local authorities for support.
---
Jun begins this scene with 4/8 Strife.
D3 EA Honest Work - Roll 1, Labor/Earth | TN: 2 | Success:
4 / Opportunity:
1 / Strife:
4

Succeed with bonus. +2 points. Opp to drop a strife. (7/8)
D3 EA Honest Work - Roll 2, Fitness/Earth | TN: 3 | Success:
1 / Opportunity:
1 / Strife:
0

Fail, but pass skilled assistance to the next person trying Fitness (if there is one!)
D3 EA Honest Work - Roll 3, Courtesy/Air | TN: 4 | Success:
4 / Opportunity:
0 / Strife:
4

Pass!
Heckin' compromised though (13/8)
I haven't triggered Momoku here as I didn't roll using Void, nor try Theology in any other stances. Hope that's right?
Final Tally: +3 Points